![]() This makes something like Diving Wyvern go from doing maybe 250-400 damage at base to doing 800-900. So for example, if you hit Jumping Advancing Slash or Kinsect Slash on a target three times, you'll be at the max level of level 3 and your next aerial hit will get a big damage increase. Also those aerial moves have charge levels that can increase the damage output of your aerial finisher. With red extract Jumping Advancing Slash goes from a 1 hit mid-air move to a multi-hit mid-air move, for example. ![]() Not only does it increase your damage, but it literally changes the properties of certain moves. A big chunk of IGs damage is locked behind red extract and kinsect-related stuff. ![]()
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